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art:computer-art [2015/02/17 15:19]
Joaquín Herrero Pintado
art:computer-art [2015/02/18 16:37] (actual)
Joaquín Herrero Pintado [Bibliografía]
Línea 1: Línea 1:
 ====== Computer Art (Arte Computacional) ====== ====== Computer Art (Arte Computacional) ======
  
-====== Autores ====== 
  
-[[:​art:​jordi_claramonte|Claramonte,​ Jordi]]+====== Propuestas teóricas =====
  
-[[:art:lev_manovich|Manovich, Lev]]+[[:art:historia_autonomia_arte|Historia de la autonomía en el arte]] - Jordi Claramonte
  
-[[:art:juan_martin_prada|Martín Prada, Juan]]+[[:art:autonomia_modal|Estética (y autonomía) modal]] - Jordi Claramonte
  
-[[:art:sam_ferguson|Ferguson, Sam]]+[[:art:ontologia_modal_hartmann|La Ontología Modal de Nicolai Hartmann]] - Jordi Claramonte
  
-[[:art:linda_candy|Candy, Linda]]+[[:art:arte_digital|el arte digital no es una nueva forma de arte]] - Dominic McIver Lopes \\ 
 +To see why computer art is a new art form, consider why digital art is not. 
  
-[[:art:dominic_lopes|Lopes, Dominic]]+[[:art:nueva_forma_de_arte_interactividad|el arte computacional es una nueva forma de arte]] - Dominic McIver Lopes \\ 
 +Computers run computational processes or algorithms that enable them to modify a display based on input. Computer art takes advantage of this to achieve interactivity,​ where the audience of a work has a part to play in how the work unfolds
  
-[[:art:juan_martin_prada|Martín Prada, Juan]]+[[:art:teoria_estética_de_la_participación|Teoría estética de la participación]] - Eftekhar Shirazi, Manuchehr\\ 
 +Proponemos una nueva teoría estética del Computer art: La estética de la participación espontánea
  
-====== Propuestas teóricas ===== 
  
 +[[http://​www.aesthetics-online.org/​articles/​index.php?​articles_id=45|Remediation Revisited: Replies to Gaut, Matravers, and Tavinor]] - Dominic McIver Lopes \\
 +Qué es el arte digital
  
-[[:art:nueva_forma_de_arte_interactividad|computer art is a new art form]] - Computers run computational processes or algorithms that enable them to modify ​display based on inputComputer ​art takes advantage of this to achieve interactivity,​ where the audience of a work has part to play in how the work unfolds+[[:art:critica_de_arte_computacional|Una crítica del arte computacional]] - Dominic McIver Lopes \\ 
 +An account of computer art should provide ​framework for criticismThe book suggests that specifically computer ​art criticism refers ​to facts about a work’s computer-based interactivity as reasons for its having ​merit or flaw. The book also answers several widespread and rather influential critiques of computer art.
  
-[[:art:arte_digital|el arte digital no es una nueva forma de arte]] - To see why computer art is a new art form, consider why digital art is not. +[[:art:re-mediation|El ordenador como máquina ​de re-mediación]] - Lev Manovich
  
-[[:art:critica_de_arte_computacional|Una crítica ​del arte computacional]] - An account of computer ​art should provide a framework for criticism. The book suggests that specifically computer ​art criticism refers to facts about a work’s computer-based interactivity as reasons for its having a merit or flaw. The book also answers several widespread and rather influential critiques of computer ​art.+[[:art:nuevas_poeticas_de_la_hiperconectividad]] - Juan Martín Prada \\ 
 +Trataremos de evidenciar las numerosísimas vías abiertas para el desarrollo de nuevas poéticas que el estado de una hiperconectividad generalizada han hecho posible, epílogos todas de aquellas primeras indagaciones ​del arte de Internet de principios de los noventa. 
 +====== Autores ====== 
 + 
 +[[:​art:​linda_candy|Candy,​ Linda]] 
 + 
 +[[:art:​jordi_claramonte|Claramonte,​ Jordi]] 
 + 
 +[[:art:​sam_ferguson|Ferguson,​ Sam]] 
 + 
 +[[:art:​dominic_lopes|Lopes,​ Dominic]] 
 + 
 +[[:​art:​lev_manovich|Manovich,​ Lev]] 
 + 
 +[[:​art:​juan_martin_prada|Martín Prada, Juan]] 
 + 
 +[[:​art:​juan_martin_prada|Martín Prada, Juan]]
  
  
 ====== Bibliografía ====== ====== Bibliografía ======
  
-**Candy, Linda; Ferguson, Sam //​Interactive Experience in the Digital Age - Evaluating New Art Practice//, Springer 2014**\\+**Candy, Linda; Ferguson, Sam //​Interactive Experience in the Digital Age - Evaluating New Art Practice//, Springer 2014**
 >explore the boundary between the digital arts and interactive experience design. >explore the boundary between the digital arts and interactive experience design.
  
-**Eftekhar Shirazi, Manuchehr //Teorías estéticas de los mundos virtuales//,​ UNED 2014**\\+**Eftekhar Shirazi, Manuchehr //Teorías estéticas de los mundos virtuales//,​ UNED 2014**
 >​http://​e-spacio.uned.es/​fez/​view.php?​pid=tesisuned:​Filosofia-Meftekhar >​http://​e-spacio.uned.es/​fez/​view.php?​pid=tesisuned:​Filosofia-Meftekhar
 >Este estudio nos permite poner de manifiesto las características artísticas y estéticas del arte de los nuevos medios, tomando la estética como herramienta de análisis del arte multimedia y demostrando la naturaleza de la estética de los mundos virtuales, a la vez que proponemos una nueva teoría estética del Computer art. >Este estudio nos permite poner de manifiesto las características artísticas y estéticas del arte de los nuevos medios, tomando la estética como herramienta de análisis del arte multimedia y demostrando la naturaleza de la estética de los mundos virtuales, a la vez que proponemos una nueva teoría estética del Computer art.
Línea 45: Línea 65:
 >This chapter examines the socially constructed responses that emerge through interaction with works designed for collective experience. The focus here is on the moments of creative spark that emerge between people as they mutually engage through collective art forms. These art forms exploit digital social infrastructure to create socially empowering public digital art forms where the emphasis is on the enjoyment of being creative together rather than art per se. >This chapter examines the socially constructed responses that emerge through interaction with works designed for collective experience. The focus here is on the moments of creative spark that emerge between people as they mutually engage through collective art forms. These art forms exploit digital social infrastructure to create socially empowering public digital art forms where the emphasis is on the enjoyment of being creative together rather than art per se.
  
-**Lopes, Dominic //​Philosophy of Computer Art//, Routledge 2010+**Lopes, Dominic //​Philosophy of Computer Art//, Routledge 2010**
 >​[[http://​aesthetics-online.org/​articles/​index.php?​articles_id=40|From the Author’s Perspective:​ A Philosophy of Computer Art]] >​[[http://​aesthetics-online.org/​articles/​index.php?​articles_id=40|From the Author’s Perspective:​ A Philosophy of Computer Art]]
 >The book begins by using two conceptions of computer technology to distinguish what may be called “digital art” from “computer art” and to then argue that digital art is not an art form. >The book begins by using two conceptions of computer technology to distinguish what may be called “digital art” from “computer art” and to then argue that digital art is not an art form.
  
  
art/computer-art.1424186380.txt.gz · Última modificación: 2015/02/17 15:19 por Joaquín Herrero Pintado